The Week in Games_ At Least Someone's Still Excited About Xbox

By Alex Chen | January 01, 0001

What’s happened in the business of Yono all app video games this past week … QUOTE | “Xbox is the only thing that has investors excited about Microsoft, so it makes little sense to divest.”—Analyst Asif Khan, talking about other analysts’ comments that Microsoft should sell its Xbox business QUOTE | “We could kill this industry if we don’t get more inclusive.”—Patrick Liu, creative director at Rovio’s new Stockholm studio, talking about the attitude of some veteran developers that mobile games ‘are not real games’cnx.cmd.push(function(){cnx({"playerId":"e3616d04-4972-4839-a63a-c6975e2e9731","settings":{"advertising":{"macros":{"AD_UNIT":"/23178111854/od.kotaku.com/article","CHILD_UNIT":"article","POST_ID":"512043764","POST_TYPE":"post","CHANNEL":"culture","SECTION":"","SUBSECTION":"","CATEGORIES":"culture","TAGS":"","NOP":"0"},"timeBeforeFirstAd":0}}}).render("cnx-player-main")}); QUOTE | “Even as a developer now, when I say I’m working on NBA Live, people kind of snicker at that.”—NBA Live Executive producer Sean O’Brien, talking about the pressures involved in bringing this game back STAT | $349 and $399 – Prices that analyst Michael Pachter expects for the PS4 and the Xbox One, based on the estimated cost of goods; he also expects a subsidized Xbox One for $299 and price cuts on the PS3 and Xbox 360 QUOTE | “All the things that build a community have been actively blocked by console owners. That has to change.”—Paradox CEO Fredrik Wester, talking about how being able to update titles freely has helped PC and mobile game publishers QUOTE | “Below that [minimum level of quality ] you’re not a fun game and you’re not worth anybody’s time, let alone their money.”—David Reid, chief marketing officer for CCP, talking about Dust 514 and CCP’s future QUOTE | “The pressures of building and iterating games at a relentless pace did, in fact, create diamonds.”—Brian Kahrs, former Zynga product manager, talking about the way ex-Zynga employees benefited from their experience STAT | $3.5 billion – Amount of money spent on games in Q1 of 2013 in the USA, according to NPD; this amount includes $1.37 billion in physical software, $559 million on used games, and $1.49 billion on digital games (including mobile and DLC) QUOTE | “Great design of a free-to-play game can put the monetization and the gameplay side-by-side without really requiring each other.”—David Brevik, president/COO of Gazillion Entertainment, talking about how the Marvel Heroes MMORPG will avoid crippling the game experiences QUOTE | “It’s disruptive technology, right? It’s fun to see what these technologies can do.”—Sega of America director of mobile business David Zemke, talking about putting Sonic games on the Ouya console STAT | 29% – Percentage of gamers classified as “free & mobile” according to a Yono all app survey of 8,831 people by NPD; this percentage jumped Yono all app up from only 2% last year at the same time QUOTE | “There’s a lot of free-to-play games Yono all app where it’s more like free-to-pay games.”—Matt Nava, Yono all app former Journey art director and now of Giant Squid, talking about why he’s making a free-to-play game This Week in the Business Yono all app courtesy of GamesIndustry International Image by Shutterstock

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