It's been less than a month since finally came out, and during said month, I beat the game in an arduous 72 hours—all three acts, most of the mementos, you name it. Well, turns out I was dragging my little heels, because the game's speedrunning community has already got an Any% to below an hour.
What really surprises me, as I watch them tearing through Lace like a knife through… well, lace, is their use of the clawline—it seems like you can use it to interrupt your own swings to get more damage out, which is just good advice for anybody.
Another thing that's interesting is a complete lack of tools. I'd assumed speedrunners might (and still could) make use out of the game's extensive tool system, but I figure getting the memory lockets and shards to support them—nevermind rummy modern the tools themselves—might just take too long.
After all, who needs cogflies when you've got a silk spear? "Dude! There's no way!" Nebula says. rummy nabob "... What now? I mean I can learn bells, I guess, but…"
Interestingly enough, Nebula goes through the Mist—accessible through everyone's . However, in the video's description, they say that "going through Last Judge is now about 40 seconds faster to an average Mist", but that "the route requires some difficult skips to make it that fast".
If that doesn't sound worth it to rummy noble you, consider how . 40 seconds is an unignorable advantage, no matter how much of a pain in the thorax the Last Judge route is. As my fellow writer Joshua Wolens noted, we're just at the . There's more tech to come.