One of the big myths about working in gaming is that we spend all our days playing games non-stop. Of course, that'll be the case if you're reviewing a new release, but otherwise we spend a lot of our time looking at blinking cursors, spreadsheets, and all that terribly interesting work-related stuff.
Good news though—several studies say that gaming improves skills needed in the workplace, so we can all petition our bosses to allocate some time for a bit of R&R.
These studies and those like them have led some to posit that gaming in the workplace may actually be highly beneficial—like , who argues that the teamwork, flexibility and creativity found in yono all app a D&D session has direct parallels with the skills needed in an effective workplace team.
It's not just tabletop either—our beloved vidya games get a look in on the action, too. In assessing the effect of video games on cognitive and emotional training, researchers found that, overall, "findings give evidences of benefits of video games training on cognitive and emotional skills in relation to the healthy adult population, especially on young adults."
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So, better teamwork, better cognitive skills, more empathy, and significant increases in self-esteem? Those all sound like the building blocks of a happy, healthy, and productive workforce to me. The Harvard Business Review suggests that managers , normalise gaming conversations in the workplace, and lead by example by playing a game.
Sounds good to me. Now, if I can just convince my higher-ups to let me get back to building my abomination of a facility in —purely to boost my overall well-being and my contributions to the team, of course—that'd be just grand.
No? Ah, better get working on the next article then.